Codfather

Codfather is an online arena shooter made in Unreal Engine 5, inspired by Quake and Unreal Tournament. Players fight as part of two factions, the Shark Mafia and the Italian Divers, for control over the sunken Venetian city utilizing wacky fish-based weapons.

Codfather was developed for a 15 week long production cycle as a student project under the Academy of Interactive Entertainment (AIE). During this project I took on the roles of level design and tech design, constructing the initial level greybox and building the functionality for many core gameplay features and weapons, leaving the game’s framework and networking to our team’s programmer.

This was my first serious Unreal Engine project, so throughout the first couple weeks I learned how to navigate the engine, utilize blueprints and handle networking through the engine’s replication system.

- Level Design - Prototyping - Technical Design -

This project is available on HueShift’s itch.io Page!

Level Design

- Building an Arena -